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Ryne Salzer
833 Weeks ave se Minneapolis, MN 55414 701.426.5880
www.rynesalzer.com Objective: To obtain a position as a professional 3D Animator utilizing my knowledge of bone riged controller based animation. Education: Bachelors of Science: Video Game Design and Development Brown College Mendota Heights, MN 2009 Relevant Course Work: 3Ds Max Modeling and Animation / Photoshop CS3 / Storyboarding and Scripting / Character Development Projects: Lead Modeler and Designer- "Swamp Thing" 2008 First Person Shooter/Capture the Flag map based in a fantasy/swamp environment utilizing the Unreal Level Editor with a team of 12 people in 3 months. Responsible for Model creation, quality and file organization
Solo Project- "Down Hill Thrill" 2008 3D Time Trial hover board racing game, Created all Art, Design and Programming from concept to completion in 6 months
Lead 3D Asset Designer and Audio Engineer-"Agrinauts" 2009 Open world, Tower Defence fantasy Farming game utilizing the Torque game engine. Responsible for Model quality, Animation concept and quality, Audio concept and quality as well as their file organization using Traditional and Agile project Methodologies with a team of 16 people in 6 months
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